Table 2. Coefficients of a multinomial logistic regression separated by sent message category class.
coordination | information | preferences | other | |
---|---|---|---|---|
Intercept | −2.74*** | −6.06*** | −8.64*** | −6.05*** |
Mid-game | −0.06*** | −0.31*** | −0.36*** | 0.26*** |
End-game | −0.80*** | −1.01*** | −1.09*** | −0.39*** |
Neighbors | 0.22*** | 0.38*** | 0.56*** | 0.11 |
Opposite Color | 0.24*** | −0.34*** | 0.95*** | −0.13** |
Opposite Message | 1.67*** | 6.08*** | 6.84*** | 5.36*** |
Prefer Current Color | 0.05*** | 0.20*** | 0.37*** | 0.02 |
Received Coordination Messages | 0.79*** | −0.53*** | 0.27 | 0.47*** |
Received Information Messages | 0.03 | 17.39*** | −19.87*** | −13.06*** |
Received Preferences Messages | 1.49*** | 0.03 | 5.21*** | 2.32*** |
Received Other Messages | −0.38*** | −2.00*** | −3.98*** | 1.24*** |
Sent Coordination Messages | 7.85*** | 0.40 | 2.33** | 6.04*** |
Sent Information Messages | 2.42*** | 18.25*** | 4.24* | −0.51 |
Sent Preferences Messages | 0.82** | −6.55*** | 5.72 | −2.29*** |
Sent Other Messages | 0.99*** | −1.07** | 1.47* | 6.20*** |
The reference class is ‘no message sent’. Only games with unconstrained communication are considered.
* p < 0.1
** p < 0.01
*** p < 0.001.